Clutter 1.1.4 (03/01/2010) =============================================================================== * List of changes since Clutter 1.1.2 o Update the ClutterScript parser to be more resilient, and support constructor and ChildMeta properties. The parser also respects the order of the properties in the UI definitions when applying them, and will apply the properties of an Actor after building the scene graph. o Simplified the implementation of LayoutManager sub-classes, and added support for animating a layout manager. o Allow short-circuiting some layout operations by setting a specific flag on ClutterActor. o Improve caching of the preferred size of a ClutterActor. o Allow declaring "internal children" for a ClutterContainer implementation: the memory management of these actors will be deferred entirely to the Container. o Let the ClutterStage honour the :opacity property and the alpha component of the stage color. This requires support in the Clutter backend used. o Improve Windows and OSX backends. o Simplify the feature detection code for OpenGL; this also reduced the required OpenGL version to 1.2. o Improve the matrix stack handling code. The matrices can be debugged by using the COGL_DEBUG environment variable, assuming that Clutter was compiled with the right configure-time switch. o Improve COGL API for draw buffers, and for offscreen buffer support. o Add support for text direction to ClutterActor. o Documentation, introspection and build fixes. Many thanks to: Robert Bragg Neil Roberts Damien Lespiau Joshua Lock Bastian Winkler Rob Bradford Samuel Degrande Christian Persch Colin Walters Johan Bilien Raymond Liu Tim Horton